Author: beffy (c++programmer)

Sometimes it's difficult to get the single skybox pics "sorted" properly in the engine - if you download some example skyboxes (e.g. from this site, the pics are named "bla_dn.jpg", "bla_lf.jpg" and so on... So after wasting 1 hour trying to get it right the first time, I've made a simple PNG showing how they should be named in Torque to be in the right place... (click on the image to enlarge!)
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The files should be named something like myskybox_0001.png, myskybox_0002.png and then you write a file called "myskybox.dml" with these entries:

myskybox_0001
myskybox_0002 
myskybox_0003 
myskybox_0004 
myskybox_0005 
myskybox_0006 
myskybox_0007 
and put the reference to this file in your mission file (in the "Sky" block:) materialList = "~/data/skies/myskybox.dml";
And voila - a new sky for your mission ;-)
 
For making skyboxes with Terragen and integrating them in Torque also make sure to read this great tutorial!
Have fun!